

If you can avoid burning to death (I ended up making fire resistant armor), the Cryroreaver relic is pretty fantastic. I did some experimenting and some mostly unrelated exploration earlier in my run. Killed on CRI Laboratory L1 by a CRI sergeant. Partial morgue posted: Mark Taggart, level 13 Marine, Kept dying to guardian mechs in valhalla command.Ĥ corrupted grenadiers 5 security sentriesĭire Lemming If you don't coddle Nazis flat Earthers then you're literally as bad as them. You can one-hit calsec bots if you have 1/2~ish fury and RaT 2, but you want to eek out extra healing when you can by popping adrenaline. Juggling your fury generation while trying to corner camp everything in the early game, is pretty tedious.
#JUPITER HELL STATS MOD#
list: ancient phase kit, ancient salve, ancient mod pack, ancient heart elixir, ancient fire elixir or ancient blood elixir 1 items sacrificed -> 1 item from the ff.Sacrificing the frozen heart from the Frozen Temple grants one of three wishes.Īdditional rewards for higher challenge levels:.AV3 plasma pistol, plasma rifle, 7.62 assault smg or 12ga jackhammer with an advanced perk - favored unique * Death.AV3 AMP for most used weapon group or Bio launcher if explosives are most used weapon group.Sacrifice AV/ exotic/ unique/ ancient items to altars, increase challenge level and rewards of Dark Cathedralĭemons spawn in portals after approaching north and south wings, spawn in center area after both are cleared. Level 7: set final level with special name and special exit to next moon, 2nd branch exits here if not the last level, 3rd branch exits to here.Level 6: large random level, 1st branch exits to here.Level 5: large random level, default special level entry.Level 4: medium level with special name, 3rd side branch entry.

Level 3: large random level, 2nd side branch entry.Level 2: large random level, 1st side branch entry, guaranteed terminal to check branch availability.Level 1: smaller level which cannot roll level events, or random stations or terminals except those which are guaranteed.After leaving a special level, you are taken back to the level you entered from.Įach moon (except the last), has the same structure: Each moon has 2 options for which special level will spawn on level 5. If you don't take any of the side branches, level 5 will offer an entrance to a main branch special level. This is based on the kill count on the character screen. Some rewards vary based on what your "Most used" weapon group is when entering the special level, so for example you can pick a special level which is guaranteed to drop a favourite AV2 weapon and have some control over what kind of weapon will drop. Each special level has a "favored" unique which is more likely to spawn there than other uniques, but these are not guaranteed. They have mostly set layouts and enemies, but also guarantee certain rewards, and have a much greater chance of a unique. Special levels are more dangerous but more rewarding. In both cases, the final boss is found on the 4th level.Įach side branch has a purple lift on its final level which leads to an optional "Special level". Some trials replace Dante with Beyond, which is also 4 levels. The final region "Dante" only has 4 levels and does not have side branches, but has 2 optional special levels available. You can check what side branches are available and in what order at a Terminal, as well as Messages which can hint at what will come up in each branch. Each game, only 3 of the 4 are available, and which order they occur in is also random each time. Levels other than the first and last of a moon, and special levels, can have Level events.Įach moon has 4 possible side branches.

There are alternative paths you can take to get through each moon called side branches, but the total length will always remain the same: Side branches are either 2 or 3 levels long, and taking the branch will skip the same number of main branch levels.
#JUPITER HELL STATS PLUS#
The levels of Jupiter Hell are divided into 4 main regions, or moons:Įach moon is 7 levels long, plus an optional special level.
